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Articles tagged with: development

Google I/O Developers Event 2010
Thursday, 18 February 2010
Google I/O Developers Event 2010

Google’s largest developer event of the year for 2010, Google I/O, will be held at the Moscone Center, San Francisco on May 19th and May 20th 2010. As the event describes “Google I/O features 80 sessions, more than 3,000 developers, and over 100 demonstrations from developers showcasing their technologies. Talk shop with engineers building the [read more...]

New Flash Development: Project Introduction
Tuesday, 16 February 2010
New Flash Development: Project Introduction

Things seem to have been pretty quiet on the Flash game development side here recently but there are a few projects coming to completion in the background, one is an arcade game set in space, the other is a puzzle game with cartoon like characters. These have unfortunately taken something of a backseat recently mostly [read more...]

Game Developer Spotlight: ClockworkMonster Games
Monday, 1 February 2010
Game Developer Spotlight: ClockworkMonster Games

We recently got the opportunity to talk to Javier Lazaro, from ClockworkMonster Games, about what it’s like being a casual games developer, and get an insight into some of the ClockworkMonster classics and a peek into the future for Clockwork Monster. Hello, Who is ClockworkMonster Games and what do you do? My name is Javier [read more...]

Developing Applications For Palm WebOS – Starting Out
Wednesday, 20 January 2010
Developing Applications For Palm WebOS – Starting Out

Having had my Palm Pre for a month or two it’s about time to start looking at the application development environment for it. My development platform is Windows based so the first place to head is the Palm Developer Center and obtain the Palm webOS software development kit (SDK) – which is available for Windows, [read more...]

Lessons learned from the development of an online casual game
Wednesday, 18 November 2009
Lessons learned from the development of an online casual game

Whilst working on a social media project for work, and being a curious software developer, it seemed like a good idea to have a go at creating an online Flash based casual game to better understand the mechanics of the online casual game environment. During this exercise, and after having produced a few other titles, [read more...]

Distributing an online Flash game
Wednesday, 2 September 2009
Distributing an online Flash game

I guess this article should really be titled Developing An Application Using Flash And AS 3: Part Five: Distributing an online Flash game, however that sounds a bit of a mouthful. In my quest to put together a flash game (see Developing An Application Using Flash And AS 3: Part Four), I have spent a [read more...]

The problem of search engines and keyword searches
Monday, 24 August 2009
The problem of search engines and keyword searches

Introduction For my ongoing search engine research project I need to understand much more about search mechanics, and to gain a deeper understanding of where it is heading into the future. Search engines have come a long way since their humble beginnings out of directory listings and approachable and accessibly keyword search techniques have driven [read more...]

Developing An Application Using Flash And AS 3: Part Four
Tuesday, 4 August 2009
Developing An Application Using Flash And AS 3: Part Four

Project Progress So far Welcome to the fourth instalment, and probably penultimate episode, of this development project of a game using Flash and ActionScript 3 – to catch up read Developing An Application Using Flash and Action Script 3. I have been reviewing the design plan so far – the welcome screen is in but [read more...]